So I've now played my second game with my Ad Mech forces. I didn't change the list at all and this time I faced a nurgle deamon army. The setup used opposite corners with a large night fight area in the middle of the board. We kind of forgot about it because it really didn't come into play for the most part. My opponent was rocking two GDs with Iron Arm for each of them (even his DP had Iron Arm). So my shooting just wasn't doing jack to them. That and he couldn't seem to fail a freaking 5+ ward save most of the night. When his softer stuff got in range, they were evaporated fairly quickly. And truth be told, by the end of the game, I had killed one of his GD, and his DP, as well as most everything else. However, my forces were equally bloodied.
What tipped the scales into his favor though was that the scenario was an objective grab. And that is when we discovered that the Ad Mech army on its own is like playing Dwarves. I simply didn't have mobility at all with my units.
Okay, so that really isn't a true statement due to the fact that my whole army is relentless and can move and shoot without issue. But that list simply didn't have any speed to it. The farthest I could go on a turn was 6" and only a handful of my units could run. The fact that he was running nasty CC units also kept me pinned into my corner. It is clearly something that I am now going to have to keep in mind while I'm playing. With limited turns, I'll need to make runs for locations fairly early.
Also, I'm adjusting my list a bit to give me some more speed. I've dropped the breachers and the kastelons in favor of some ruststalkers and ironstriders. I've also added a small unit of vanguard plainly equipped. Those Rad Carbines are just super nasty. They can toss out the wounds. I actually went out and got a Starter box for Ad Mech just so I could make another squad of vanguard. Plus, it gives me my third dunecrawler.
And don't worry, I got it second hand from someone getting out of Ad Mech, so no paying GW's prices. Which brings me to my opinion section of the day. I have seen the initial images of GW's Orruks for AoS. Holy Crap, they have finally ruined an army. I just can't believe how bad the models were. The orcs were always one of the best and most characterful armies that GW produced. It truly saddens the heart to see them now morphed into....this:
Look at me! I'm an angry green ape in a crab shell!
I am so glad I have a large orc army and that I did not sell off my extra models. Till next time.
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